Qt Apps on Android! Part Two : An App(le) a day

No guys, this post is not related to Apple Inc or Steve Jobs but to my previous post :) We now are in a position to have our development setup ready for Qt app development on Android so lets begin with the actual stuff. I shall take an example of the digital clock app you had seen in the previous post (reproduced here for your sake).

For some Qt newbies, its also going to be a tutorial on using Qt Creator effectively. We shall cover UI design and then do some coloring and stuff like that to make it more beautiful. Then we shall code the app so that your clock works.

Requirements

For your reference, I have put up this simple app on my git repo or maybe you can get the tarball from here

Step 1

Start the Necessitas Qt Creator and create a new Qt Gui Application from File > New File or Project > Qt Widget Project > Qt GUI Application

Step 2

Choose the project name and location and after that choose the Qt version as  Qt for Android which we created in the last post.

You can also select the Desktop version to for prototyping your app for the desktop x86 host. Once the project is created you can see the auto generated files under Project as shown below. The file tuxologycloxk.cpp is the one in which all the logic goes.

Step 3

Under Forms, click the .ui file and start making the UI. Its a pretty easy job actually, you have to drag and drop the required widgets and arrange them properly in something called as layouts. Just analyse a bit how I have created the UI for the clock.

You can drag and drop the Widgets from the left panel to the form view and the corresponding Objects will be created in the right top panel as shown above. The property for each project can be set directly from here only. For eg. the initial value (initValue) for the lcdNumber object has been set as 1200 above. You can actually set the widgets background as well as the whole application colour palette by changing properties of the respective objects.

Notes on StyleSheets

You can also apply styleSheets to make your app a bit beautiful too. For example the Exit text that you see in the application is actually a button with some styles applied. You can set styles using the UI editor quite easily. Just right click the corresponding widget and click on Change styleSheet. You will get window as shown below in which you can apply your desired style.

The above stylesheet changes a button from the boring button widget to a sleek black button which mixes well with the application’s look and feel.

Step 4

Look closely and you will understand that writing code is no big deal too. Just refer my digital clock source and browse through the code to understand it. Just a small reminder on creating signals and slots – You can click on the widget directly to create slots for the specific signals they will emit. For eg. right click Exit and select Go to slot.. A dialog box will ask you the signal which will be emitted and when you hit Ok a slot in the code will  be automatically generated. Now you can write whatever code you want to implement in that slot.

Step 5

Assuming that you have created the application, you can do some other settings too. Just click on Projects on the left panel and you will see different targets for you application. We had opted for Android as well as Desktop in the beginning so both shall be shown here. Click on Run and then Details under Package Configuration. You will see some configuration tabs as shown below. You can fine tune some stuff from here of course such as Android Permissions, app name, app icon etc.

You also have an option to either deploy local Qt libs for the device or use device’s libs. If you have installed Ministro from Android market to your device, just leave it to use the devices qt libs. However, if you are going to use the emulator, make sure you get the Ministro apk from here and install it on the emulator by selecting the third option below.

Once all is set its time to connect your device, set platform as Android and hit Run (Ctrl+R) You can see the compile output on the compile output window and the debug messages in Application Output window (hit Alt+3 or Alt+4 to switch) Watch out for any build issues too. I hope the same stuff works fine with an AVD too as I haven’t tried that out actually. I do all my testing on my rooted Sony Xperia mini x10 Pro and the first image in this post is what you should get if you try to build the TuxologyClock project for your device.

Thats all Folks! Happy hacking!

Qt Apps on Android! Part One : <3 is in the Air :)

Have you loved two tangentially apart technologies at the same time? Its like holding one girl’s hand while you woo another one ;) Yeah something like that is the case with me. To my girl – “Its OK sweety, I’m just talking about Qt and Android :)

There must have been a time when you would have thought, “Oh God, I wish I could just port all these apps I run on my desktop to my new android phone.” Or maybe you are one of hose who say, “I wish I could use my Android cell to prototype my new Qt based embedded device that I am making. It’d be something cool to show to those black shoes, red tie morons in the conference room.”

The Necessitas project comes to your aid guys. I shall be writing a short tutorial series on creating small Qt app like these :

in the speediest of ways and port it to your device. This part will consist of setting up the tools necessary for Qt application development on Android

Necessitas

Also known as Android Lighthouse project, this is the individually developed port of Qt for Android. Necessitas comes with a modified Qt Creator IDE for building, deploying and even debugging your applications directly for your Android device. You will be amazed to see the ease with which you can develop and debug your apps. Say thanks to BogDan Vatra and those unsung heroes who have brought this to you. Now lets begin.

Get Necessitas SDK

Get the Necessitas 0.3 online installer from here. I however downloaded the 0.1.1 version available as an offline install which serves the purpose well. Its available in old versions directory. The installation is pretty straight forward. Just run the installer and make sure that you install the SDK in /opt/necessitas. You may have to make your /opt 777 for sometime and then revert back to 755 once the installation is over.  The SDK mainly consists of the cross compiler for android on ARM and lots of cross compiled ARM libs for Qt. I have mentioned in previous posts how to do all that manually but here, its all ready for you :) Once the installation is over, you will get a Necesitas Qt Creator in your applications. This is almost same as your traditional Qt Creator IDE. We shall move on to configure it now.

Configure Qt Creator

Requirements :

  • Install ant if required by yum install ant
  • Check whether you have JDK with java -version
  • Get Android SDK from here
  • Get Android NDK from here

Step 1

Extract the SDK and NDK at some locations and start Necessitas Qt Creator/Qt Creator for Android and go to Tools>Options. Click Qt4 tab and Add a new qmake path. Give this new qmake path from /opt/necessitas/Android/<qtversion>/bin/qmake This qmake will make the projects and makefiles cross-compile ready. Give some name to it – maybe Qt for Android

Step 2

Now that you have the new Qt setup, Click the Android tab on the left and specify the SDK and NDK target and set proper toolchain as shown below. Also set the ant location and hit Apply

If you are not having any Android device, then create a AVD to test your app. Lastly, some configuration is also required on your device.

Step 3

Now, we have almost everything ready for development on our device, however to run a Qt app we need libraries on the target device. For this, there are two options. Either while developing application, an option to use local Qt libs can be selected or a nifty tool called Ministro can be used. Ministro is an android application that can be downloaded from the Android market. This application performs a one time download of Qt libs from the net on the device as required by the application you have created. In a simple application mostly it will do a mostly 8Mb install of QtCore and QtGui modules.

The next post will describe how to create a small digital clock app (as shown above) using the Qt Creator, something about putting Style Sheets in Qt apps and then get it on your device! Keep experimenting.

Source : http://sourceforge.net/p/necessitas/home/necessitas/

FUDCon↔FUNCon @ Pune 2011

There are many things you remember once an event is over and then there are some which are etched on your mind. I’ll always remember everyone saying thanks for the artwork and the Tee design. I was happy and thoroughly excited to see the Fedora Design team’s efforts plastered all over the venue! And oh yes! above all, Kashyap‘s geekish quote of the event, “That’s nested bullshit!” will always remain the identifying bit for this FUDCon.

Day1

I missed half of it, thanks to Air India and the morons who were dancing on the Trivandrum Airport runway and caused a 12 hour flight delay. I entered the COEP auditorium only at the exact moment when Sitaram’s Gitolite talk came to an end. Being a TCS guy now, I felt proud to have him on the venue :) I had a small chat with Sitaram and he as confused about my name (as its Dutt/Sharma sometimes, somewhere) I told him that I chop my name sometimes so that others don’t get intimidated by the string array overflow in my name :P I was escorted to the speaker’s lounge where I met Shravan, Saleem, Kushal, Arun SAG, Siddhesh, Shakthi and Aditya Patwari. Ankur Sinha Vaidik and Ratnadeep were among the new folks I had met and got along with well due to the familiar geek chemistry we all share. Satya, PJP and Rahul also greeted me and I was among the titans by now. Both of my talks were scheduled for the next day and I had to get some stuff/codes from my lab. So mostly I missed the other sessions on day one too.

Day2

I came on time for Harish’s talks and grabbed some swag from Saleem and went off to Seminar Hall where my talk was scheduled. I could mostly see people I already knew sitting among the attendees. There were some new students who seemed interested too and were listening intently. I had expected 20-25 attendees and got what I wanted :) My talk was well received and a few guys actually came to ask some stuff. I immediately knew that a hackfest/workshop kind of stuff for them was essential to keep the inquisitiveness alive. I listened intently to Siji’s talk on Disko UI framework for embedded devices and then had a chat with my long time Embedded Nirvana buddy Chaitannya for quite sometime. We discussed about Siji’s talk for a while and then lots of other awesome stuff at length. I went to speakers lounge thereafter and started preparing for the Fedora Design session I had to eventually take. I intended to get more people involved in design activities related to Fedora by at least demoing them how I remixed art to create some graphics for this FUDCon.

I say FUD! You say CON!

The day also went by and I spent some time in speaker’s lounge preparing for hackfest tomorow before hitting the FUDPub!! Now this was the most interesting part of Day 2. It was truly an amazing experience to see Kushal dancing around and Rahul all energized and shouting Hey-you-bugger all the time. We later in the evening had a round table humour conference, where Rahul was pulling anyone’s leg whom he could get hold of. The rooftoop FUDPub was indeed a unique experience with Eugene and Jared Smith dancing to bollywood numbers while Shrishti discussed Arun’s baby pink slippers and Aditya telling me about Arun’s biceps and his screwdriver dreams! (sorry Arun I had to write that :P )

Day3

This was the workshop/hackfest day! This is what I was looking for at last. I knew some people might be interested and even if they were not, I managed to get at least half a dozen enthusiastic guys and girls for a Qt/Embedded Linux workshop we had. (I was planning to actually hijack other’s hackfests to get some people for mine but time and tide were merciful to the others it seems)

Thanks to Shakthi for the pic

We sat around in a circle in the auditorium and stared with basics of embedded Linux and then towards Qt application development on embedded devices. I had lots of interruptions wherein I had to go repeatedly with Saleem to get the awesome Fedora cake done :) (say thanks to us!) However I managed to show the workshop attendees a demo code cross-compiled and run on my rooted android device before we wrapped up the conference.  We went for a dinner later in the evening after having Rahul’s hey-you-bugger rounds once more at the hotel and laughing our asses off.

I had always been reading something about the Fedoraproject and its values since I got involved in it – Freedom, Friends, Feaures, First! This FUDCon was indeed the first time I was able to experience the true meaning of these words as the event went by. Love you guys (and girls) See you all soon!

FUDCon Pune (India) 2011 – Design Updates #2

The previous designs have been reviewed, commented on and then redesigned too by the design community. So here are the fresh designs for your eyes :

The Poster

The Logo

There is some more stuff too I have in the closet, but I’m waiting for the Design team guys to give me some feedback on the following work so I can finalize it ASAP.

The banner to be put up on the venue entrances

A non-standard size web-banner

There’s a web-button too which can be put up on sidebars if required as on my blog here. Next and the most important task left is the T-Shirts. There are many suggestions and discussions going on for same on the Design List. I hope we are gonna freeze it soon too :)

FUDCon India 2011 – Design Updates #1

So at last we are having a FUDCon in India after quite a long time, and that too in Pune! To top it all, its in College of Engineering Pune, (COEP as we call it) the place where I have spent my last two years learning about Linux, Embedded devices and a hell lot of things about the power of an Open Community (strangely, I am forgetting something…ah! my favourite course – How-To-Kill-Time 101) :-)

I am releasing some preliminary graphics related to FUDCon India this year. I’m mainly doing posters, banners, logos, web graphics etc. They are not in their final avatar but more or less they are gonna be on the same lines. Tatica has promised me to help me on these once she reviews them with her designer’s  eye.

Thats the FUDCon India 2011 Logo – just a dash of henna, like a crown on FUDCon

Thats the poster in current form. The building is of COEP – the venue, about which I shall be sharing you lots of stuff in the coming weeks.

InfoCanvas – A mini440 Based Web-Client

As part of my MTech project here at COEP, I had spent some considerable amount of time developing a ARM SBC based touchscreen web-client which can easily be customized to be used according to the desired application. (I have demonstrated its use as an information-desk and as a terminal which fetched sensor data from another ARM SBC based web-server) Throughout the development I have taken help from many Embedded Linux enthusiasts and used Open Source technologies all the way.  I posted some stuff about the software design on my blog and sometimes helped some guys through mail also but never ever did I think once even to tell the world how I did it until now when I realized that ethically its wrong not to share good stuff with good guys like you. Oh! its not that I have rewritten a better Kernel than Linux, but some bits here and there are always missing when you work on embedded devices. Thats all I have to give back from the project I have done. Its small and humble but still, its for all of you to play with now. Everyone releases software but no-one releases how to build a complete device kind of thing. I guess I did it at last. Now adapt it according to your needs and create new devices. Host a Diaspora pod on the ARM server or just think crazy.

I am going to release the documentation in the form of my M.Tech. Thesis (Its pretty rough but still covers most of the work) in public domain currently and then will put up the related code/scripts etc on git very soon. The thesis contains some images and and data from various sources from the internet, cited wherever possible. Make use of it as it suits you. Only the work done my me in the thesis is under public domain. At any places if you find some data which is copyrighted, don’t use it without proper permissions.

In case you require some incentive to get interested in playing with such a device, some excerpts from the first chapter :

In this report, which supports and explains the work supplied with it, details of development of an ARM9 SBC based network capable LCD touch-screen device is explained. The device is essentially a versatile HMI module which can be customized according to the various need under various conditions with minimum effort. Stress on the human interaction, networking standards and an aesthetic look has also been given during the development of such a device.

System Overview

As a demonstration, the project has been configured and developed as a full fledged product to be used as a student information desk and feedback system. This device thus is aptly named COEP InfoCanvas. In addition to this another small ARM SBC has been configured as a web-server which serves the latest sensor values attached to the it. This sensor is accessed by the COEP InfoCanvas which displays the remote sensor’s value in text as well as a time series graph on the LCD touch-screen. The COEP InfoCanvas is driven by SBC-I which along with another SBC-II and an Info-Server is connected to the LAN/WAN. Refer Figure 1. SBC-I being network capable acts as a web client an can fetch and display on its LCD, information and other data from any server on LAN/WAN in standard web formats such as HTML and Javascript from Info-Server machine and SBC-II. The Info-Server is a Linux server grade machine which runs a web-server and supplies data to SBC-I. The SBC-II present at a remote location, is designed itself as a tiny ARM web-server which gathers sensor data through its ADC and serves it to the SBC-I for display. The system is pretty modular and uses mainly standard TCP/IP protocols to communicate and send data to and fro.

Figure 1

The system has been designed almost completely using FOSS tools and technologies. Right from configuring the OS to developing applications on it, Open Source tools have dominated the development of this device.

Some Images

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Developing Qt Applications for Embedded Targets

Yeah, so now that we have all the required libs (read previous post if you are still struggling for that part) so we are embarking on to develop some cute (read Qt) applications for a mini2440 or whatever embedded target you have. Just before we move any further I am about to make some stuff clear. So, your system looks something like this now that you have the Qt power with you

Qt on an Embedded Device

what we are going to do is create an app that uses the Qt APIs which inturn will use some libs that we just ported and therefore do whatever we tell it to. In this post I’ll just make use of a simple adder program that I have created. I’ll demonstrate how to develop for your x86 host machine and then how to get it working on the ARM target. As always, there are some pre-requisites

  • Toolchain
  • Qt SDK – Offline 689MB
  • Target Board  – ARM, PPC or whatever arch. I use mini2440.
  • Ear-muffs, in case you  can still hear your girlfriend’s shouts

You can however do away with the last part only if you have a geek girl or you are deaf :-) So we begin our journey.

Setting Up the Host

Install Qt SDK on your system. Its pretty straight forward. Once its done, get some feel of developing application using Qt for just your x86 host. This means going through the tutorials and the usual stuff of creating a hello world application etc. I’ll cover al this in another post if you wish. but for the time being we’ll just create a small project called adder. Now you can either start making your own app or use mine for testing. Get the simple adder utility that I have made. You can download it either as a tarball or just get it from Gitorious

Also, untar the toolchain and set it up in the PATH so that you get ready for cross-compiling.

Application Development on x86 Host

Now, the good thing is that you can first create an applications and test it on your host. the development is done in Qt Creator which comes with the complete installation of Qt SDK. Open the adder project you just got. You can even just browse through the available examples in your system and create your own if you are well versed with Qt Creator. The utility is quite simple to use and I shall explain how to start development in it in the next post. For now, you can build the ‘adder’ project simply for your desktop by selecting the project and pressing the build and execute button on the left panel.

So once the build is over, your application will get executed on your host successfully. SO we have cover now how to build and execute apps for your desktop host.

Application Development on ARM Target

Now you can have nay target architecture. To test the process, I have used my ol’ faithful ARM mini2440 as the target board. Lets begin then. Remember that in the previous post we ported and put the libs on the mini2440? We had our cross compiled Qt libs and other stuff stored in the  /usr/local/qt directory both on the host and the target. Now just browse to that directory and see if you have the qmake binary in usr/local/qt/ Now add this to the PATH variable so that you can run qmake.

No go to the adder directory and do a

qmake adder.pro
make

You will notice that in the same directory, a binary called adder will be created. if you do a file on it, you will see that its for an ARM target. Of course, make will throw some errors if you have not setup the toolchain properly. Now make sure that you have configured and built Qt with the -qt-mouse-tslib -qt-kbd-linuxinput if you are using a touchscreen interface or need to have a USB keyboard interface.

Also you may need to modify the width and height in the following environment variable according to the proper font size display and the screen. The value below works best for a 15″ VGA monitor

export QWS_DISPLAY=LinuxFB:mmWidth=310:mmHeight=190

Now, Its just a matter of transferring the cross-compiled binary to the target system and running it. I have tested running it on a mini2440 connected to a 3.5″ screen, 12.1″ screen and even on a standard LCD with a VGA interface. Upon execution, the aplication looks something like this :

So we have done it at last.  So just keep on developing whatever comes to your mind and port it on to your embedded target. The cool thing is that we can now just get anything made for Qt to work on your target. I have myself tested fully functional browsers (you need Webkit for that, don’t forget!) and image viewers, clock and small games too :) the only limitation you may face of course is the hardware on your target! Feel free to ask for any help and or giving suggestions

Qt 4.6 on mini2440 – A Definitive Guide

Having Qt on your device is a awesome way to ensure that you and many other developers can enjoy developing applications and having fun in addition to doing rapid application development whenever required. The wealth of support provided by the Qt framework – right from OpenGL to WebKit tempts a embedded developer for sure. So I decided its time for a change. Lets dump the overkiiling Android and take shelter under Qt’s canvas for my device. I kept on roaming the intricately laid out web of information on having Qt 4.6.2 run successfully on my mini2440. But owing to the strange 12.1″ LCD that I have attached to it I was more-or-less stuck on the Touchscreen calibration part. So Now after hits and trials and many cups of tea, I am assembling a guide. I intend to make if definitive but only the willful enough to dare can tell.

What You Need

Qt 4.6.2 

GNU ARM Toolchain

Step 1

Setup the toolchain and modify the PATH variable accordingly. Untar qt-everywhere-opensource-src-4.6.2.tar.gz wherever you like. Mine is /usr/local/qt

Step 2

Replace the whole text in mkspecs/qws/linux-arm-g++/qmake.conf by the following:

#
# qmake configuration for building with arm-linux-g++
#

include(../../common/g++.conf)
include(../../common/linux.conf)
include(../../common/qws.conf)

# modifications to g++.conf
QMAKE_CC                = arm-none-linux-gnueabi-gcc -msoft-float -D_GCC_FLOAT_NOT_NEEDED -march=armv4t -mtune=arm920t -O0 -lts
QMAKE_CXX               = arm-none-linux-gnueabi-g++ -msoft-float -D_GCC_FLOAT_NOT_NEEDED -march=armv4t -mtune=arm920t -O0 -lts
QMAKE_LINK              = arm-none-linux-gnueabi-g++ -msoft-float -D_GCC_FLOAT_NOT_NEEDED -march=armv4t -mtune=arm920t -O0 -lts
QMAKE_LINK_SHLIB        = arm-none-linux-gnueabi-g++ -msoft-float -D_GCC_FLOAT_NOT_NEEDED -march=armv4t -mtune=arm920t -O0 -lts

# modifications to linux.conf
QMAKE_AR                = arm-none-linux-gnueabi-ar cqs
QMAKE_OBJCOPY           = arm-none-linux-gnueabi-objcopy
QMAKE_STRIP             = arm-none-linux-gnueabi-strip
QMAKE_RANLIB            = arm-none-linux-gnueabi-ranlib

load(qt_config)

Remember that the PATH variable should have the location of arm-none-linux-gnueabi-gcc etc.

Step 3

Now turn off compiler optimization by making changes in /mkspecs/common/g++.conf Just change the following line to this :

QMAKE_CFLAGS_RELEASE  += -O0

Step 4

Now we have to configure Qt the way we want it by doing ./configure but we need to specify some options according to our requirements.

./configure -embedded arm -xplatform qws/linux-arm-g++ -prefix \
/usr/local/qt -little-endian -webkit -no-qt3support -no-cups -no-largefile \
-optimized-qmake -no-openssl -nomake tools -qt-mouse-tslib -qt-kbd-linuxinput

Now, this configuration is what I needed, for example for my network enabled device I needed a webkit based application so I provided -webkit option. You can drop in or add whatever you want. Some handy options that you may (or may not require) are :

Enable touchscreen library support : -qt-mouse-tslib

Enable USB keyboard support : -qt-kbd-linuxinput

The above options affect the QtGui library so you need to replace only QtGui.so.x.x file on your root filesystem if you are planning to make changes.

Step 5

So more or less you are done. Its time to do some creative stuff (blah!) just do

make

Wait for a couple of hours or so and find your cross compiled freshly baked libraries in /usr/local/qt/lib/

Setting up Qt 4.6 libs on mini2440

So now, its time to put the libs on your mini machine! You may choose to create a separate filesystem using busybox too. Elaborate tutorials on that are available on the web. Just Google it up. What I will do is, modify the rootfs that came with my mini and remove all unnecessary stuff from it. Create a dir /usr/local/qt on your mini2440′s stock root filesystem and copy the complete lib directory from step 5 to that location using a USB stick/SD Card or something. Remember to do a df on the mini beforehand to see the free NAND you have got. In case the memory is low, delete some stock data – the small video file, mp3 file and some sample images that are present on it.Also remove unnecessary applications viz konqueror and old qt 2.2.0 libraries from the system.

Environment Variables

To make the mini understand the new Qt libs, we’ll add some variables

On your mini2440, edit /etc/inint.d/rcS and add the following line to it

source /etc/qt46profile

Now create the /etc/qt46profile file and the following text to it :

export LD_LIBRARY_PATH=/usr/local/qt/lib
export QTDIR=/usr/local/qt
export QWS_MOUSE_PROTO=IntelliMouse:/dev/input/event0
export QWS_DISPLAY=LinuxFB:mmWidth=310:mmHeight=190

Remember that these variables may change according to your qt libs location and mouse/touchscreen drivers. Go to /dev/input/ and see which file is responsible for which device. For eg. if tslib is configured on your device then the QWS_MOUSE_PROTO  variable will have the value something like

QWS_MOUSE_PROTO=Tslib:/dev/input/event1

So, you are done at last and have your system ready with Qt 4.6.2 libs. Try running a simple application (viz a Analog Clock from the cross-compiled qt examples at /usr/local/qt/examples/widgets/analogclock/analogclock by giving the -qws option on the mini2440 shell as

./analogclock -qws

Thats it! Do tell me if you are able to reach here. In the next two posts I shall be discussing about rapidly developing a GUI application for your mini using Qt Creator and compiling and configuring Tslib for mini2440.

GNUnify 2011 Days

As usual, I am late with updating my blog on the recent acivities owing to the fact that I have lots of other tasks (a Fringe and Big Bang Theory marathon for the record) But still let me try to recollect what all hapened those days.

Day #1

I remember collecting Hiemanshu from Pune station and then taking him to my room and spending the night having some generic FOSS talks and getting to know each other. We did some initial planning for the first GNUnify day but that didn´t do any good owing to the fact that our arrival led us straight to a chaos. Apparently some miscommunication led to some speaker names being wrongly declared for a couple of talks they had specified for the Fedora Track, but soon things were under control and Neependra and Hiemanshu started with ¨Contributing to Fedora”and ¨Introduction to Virtualization¨ as mentioned on the Fedora GNUnify 2011 Wiki. Soon, the discs and the swag came and it was Fedora all over Room 706. The after lunch session taken by Tanushri was a small demo of the upcoming Gnome3 and issues related to developing GUI apps on it. Soon I met Shakthi Kannan whom I had got in touch on some occassions and our Embedded NIrvana gang (Chaitannya, Amit Karpe, Ksinkar & Co) :p It started feeling like home already :) I interacted with so many interested students and shared ideas with them. Apart from the already heated up Fedora sessions, the air was charged with guys like Ksinkar interested un Embedded Linux. We brainstormed for sometime about the lame Hawkboard and mini2440 and then called it a day. We went for the Firefox dinner at SIMS where I met some other FF contributors.  I returned with Hiemanshu back to my den and we started planning about an awesome idea on Day 2 :)

Day #2

What we planned last night was somewhat interesting. Actually I designed a PyGTK app PyQrencode sometime back and had been stuck somewhere (I admit I am a lame coder) and Hiemanshu willingly helped me out. Soon we planned to do it all over using PyQt and take the same concept to showcase app development using both platforms. In the process, I learnt some stuff from Hiemanshu too and our sessions the next day were awesomely interesting! I took up an into to Python and PyGTK and HIemanshu showcased the power of PyQt. Sadly, and apparently, Qt was more powerful in terms of ease of development and features and I lost the mini battle we had. By this time I had missed al the interesting stuff that was going on at GNUnify and my Main Session talk was approaching too. I started a quick review of my talk (which was immediateley after Siji Sunny) and started gearing up. After the FOSS.in MiniConf talk, this was somewhat  a not so different experience. The attendence in my talk was moderate but loyal. I could see some familiar and interested faces and knew that question of all sorts would come :-p

My talk Tux Under the Hood was about some personal experiences of mine, gathered while playing around with Linux on embedded devices. I mostly talked about the basics of embedded devices, structure of the Linux OS on them and ended with an elaborate hands-on/demo on QEMU.

Other interesting main session talks were by Neependra and Shakthi on setting up kgdb, GNU Make and Kickstarting C, GCC respectively – which I obviously missed :( However, Neependra was kind enough to teach me some stuff during our Embedded NIrvana Sessions at CoEP. I was tired and hungry by this time, and there was a prize ceremony going on for the winners of programming contest. As soon as it was over, I met some other senior PLUG guys and soon me and He-Man-Sue were on our way back pondering what all we did.

It was a nice experience and I got to know a lot about what goes on inside a FOSS contributorś mind. some pics from the event are here :

Modding Android for mini2440 & 12″ Screen

I have been playing for sometime with the FriendlyARM mini2440 development board and trying out Android on it with various touchscreens at various resolutions. However, my application demanded a 12.1″ screen and all I was doing was just fooling around with the 3.5″ screen. This post will clear up some doubts (or probably add more confusion in this regard), but it surely would get you an ‘awe’ feel. This is also not meant to be a tutorial, but intermediate level embedded guys would love to burn their boards upon reading this for sure :)

Note : Android performance on mini2440 is actually very poor. the touchscreen is still not calibrated, but I’m working on it. Also, the kernel and the rootFS have been modded to some extent (not by me of course)

Things you should have :

  • FriendlyARM mini2440 of course
  • 12.1″ screen, make : Sharp
  • All the necessary cabling : USB, Serial etc.
  • A Fedora/Ubuntu box
  • A net connection
  • 375ml of breezer (or a cup of coffee for the nocturnals), earplugs and patience :)

Things you should get :

Kernel Mod

The kernel source you downloaded has a display configured for the 3.5″ default screen. We shall be adding a new module to the Kernel and making changes to some source files to get our 12.1″ screen working perfectly.

[1] Making a new Module : In the kernel source open the file drivers/video/Kconfig and staring from line 1920, replace

#config FB_S3C2410_TFT800480
#boolean "7 inch 800x480 TFT LCD"
#depends on FB_S3C2410
#help
#7 inch 800x480 TFT LCD

with

config FB_S3C2410_TFT800600
boolean "12 inch 800x600 TFT LCD"
depends on FB_S3C2410
help
12 inch 800x600 TFT LCD

[2] Now, the driver for touchscreen is located at drivers/input/touchscreen/s3c2410_ts.c Here, the original resolution is 320×240 and we have to modify it to 800×600. Add the following after line 19

#ifdef CONFIG_FB_S3C2410_TFT800600
#define SCREEN_X 800
#define SCREEN_Y 600
#else
#define SCREEN_X 240
#define SCREEN_Y 320
#endif

Modify as follows after line 99,

//disX = disX * 1024 / 240;
//disY = disY * 1024 / 320;
disX = SCREEN_X - disX;
disX = disX * 1024 / SCREEN_X;
disY = disY * 1024 / SCREEN_Y;

[3] Some more modding is required for front and back porch settings of LCD. It varies for different LCD vendors. Refer the LCD datasheet for your reference. Considering my Sharp LCD, you can try it out on your’s too, modify the file arch/arm/mach-s3c2440/mach-mini2440.c in your kernel source as follows

#elif defined(CONFIG_FB_S3C2410_TFT800600)
#define LCD_WIDTH 800
#define LCD_HEIGHT 600
#define LCD_PIXCLOCK 40000

#define LCD_RIGHT_MARGIN 120
#define LCD_LEFT_MARGIN 40
#define LCD_HSYNC_LEN 60

#define LCD_UPPER_MARGIN 25
#define LCD_LOWER_MARGIN 20
#define LCD_VSYNC_LEN 1

Play with the right,left,upper and lower margins till you get the perfect display once compilation is over.

Kernel Compilation

make menuconfig

Save the .config file when asked to do so. Now,

cp config_mini2440 .config
make menuconfig

Now select Device Drives -> Graphic support -> Support for frame buffer devices -> S3C2410 LCD framebuffer support -> [x] 12 inch 800×600 TFT LCD

Assuming that the Cross Compiler is set and the PATH variable knows about it, bake the kernel by doing

make

The kernel can then be found at arch/arm/boot/zImage Viola! the kernel is ready!

Android Filesystem Modifications

[1]Creating the console file. Untar the Android FS and do,

cd fs/dev
sudo mknod console c 5 1

[2]Pointer Callibration file (WARNING : GREY AREA)

cd fs/system/etc/shine
echo "134 57734 -3147464 -40090 1465 35070384 65536" > pointercal

Now I have been unsuccessful in this stuff till now. Actually, the pointercal stores the calibration values for touchscreen which is automatically generated once the ts_calibrate utility runs. unfortunately, I haven’t got a clear idea on how tslib works yet.

Creating Android Filesystem Image

Untar the mkyaffs2image-128M binary to /usr/sbin or any other place of your choice. Considering the directory ‘fs’ stores your modified FS,

mkyaffs2image-128M fs 12inch_android.img

So now, you have the kernel zImage and the 12inch_android.img file system ready for you. Start the board in NOR mode and write the kernel and Android FS to the board after formatting the NAND Flash. Connect the USB and use the s3c2410_boot_USB tool (after compiling the tool itself for your host, of course) Then,

./s3c2410_boot_usb zImage

After the transfer is complete, (it gives some error, ignore it),

./s3c2410_boot_usb 12inch_android.img

Boot the board in NAND mode after the transfer is complete. Thats all. I’m sharing some pics of my trials. Feel free to suggest and/or educate me or for any other queries.

Android on mini2440+12"

Android on mini2440+12"

Android on mini2440+12"

Android on mini2440+12"

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